Bea Madjus

I'm Bea Madjus

I design thoughtful, user-centered products β€” combining product thinking, strong UI craft, and AI-powered workflows to move fast from exploration to execution. πŸš€

Bea Madjus, product designer, waving helloBea Madjus, product designer, sketching out a design thinking process
Kamusta! πŸ‘‹

β€” COMPANIES I'VE WORKED WITH

Sprout SolutionsMyKuyaPayMongoKudosityKimiaSprout SolutionsMyKuyaPayMongoKudosityKimia

Worked with teams across Australia and the Philippines, building product at every stage from 0β†’1 to scale.

β€” HOW I WORK

Everything starts and ends with the user

Design isn't about screens. It's about understanding people well enough to build something that genuinely improves how they work. My process keeps users at the center while balancing business goals, technical constraints, and long-term product quality.

One thing worth saying upfront: this isn't a strict sequence. Depending on the project, some steps compress, some repeat, and some run in parallel. The order changes. The principle doesn't.

The loop, not the line: users sit at the center, and design systems, accessibility, AI, and analytics run through every stage. Click to enlarge.
01

Understand people before problems

Before opening Figma, I get to know the people we're designing for. Customer interviews, support tickets, analytics, session recordings, and business context all help uncover what users are actually trying to do, not just what they asked for.

02

Frame the right problem

Insights rarely arrive neatly packaged. I synthesize the research, spot patterns, question assumptions, and work with the team to frame a problem that's actually worth solving, with success metrics attached.

03

Explore many possibilities

I explore several directions before committing to one. Sketches, user flows, and AI-assisted ideation help surface options that balance user value, business impact, and engineering feasibility.

04

Prototype, validate, refine

Prototypes are conversations. I put ideas in front of users and stakeholders early, gather feedback, and keep refining until the solution feels obvious.

05

Ship, learn, improve

Launch is the start of learning, not the end of the project. I watch real usage in PostHog and Clarity, listen to customer feedback, and keep improving the experience over time.

Not steps. These run through everything

Design systemsAccessibilityAI in the loopAnalyticsCollaboration

β€” A WORD FROM

People I've worked with

β€œBea's grit and eagerness to always learn, better her craft, and share her knowledge set her apart. I watched her grow from an intern unsure of her path into a UI and design systems expert who's always open to feedback. If you're looking for someone with real depth and a genuine passion for craft, Bea is a great fit.”

β€” Angela Grace Garong

Bea's former mentor